UDK视觉特效大师班视频教程第一季 Visual FX Masterclass A Crash Course in Advan.教程中文名称：UDK视觉特效大师班视频教程第一季
教程英文名称：Eat3D Visual FX Masterclass A Crash Course in Advanced Visual FX Part 1
教程使用软件：3ds Max, Unreal Development Kit (UDK July 2013)
Eat3D Visual FX Masterclass A Crash Course in Advanced Visual FX Part 1
In this first DVD of our 2-part Masterclass series, instructor Jeremy Baldwin begins by giving visual examples to explain volumes in UDK and even 3ds Max using a maxscript. He then goes into creating a material function sub-library which dramatically helps speed up the process when creating other shaders which includes materials such as: custom distortion, multiple vertex animation techniques, and generating fake caustics. Next, Jeremy guides you through creating several unique and power shaders like an ice shader with amazing customization, a very powerful "dust falling" material, and even a dust particle system. If that wasn’t enough, he goes into constructing a tiled lava shader with many different variations. From there Jeremy constructs a concrete material that works on world coordinates instead of UVs. Finally, Jeremy demonstrates how to create an incredible holographic door effect inside UDK. He starts the door effect by showing how a custom mesh was created and rigged inside 3ds Max and then moves into UDK to create the script-controllable shader and finally wraps it up by creating the full effect using kismet and matinee.
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